Kodu for kids : the official guide to creating your own video games
(eBook)

Book Cover
Average Rating
Published
Indianapolis, Ind. : Que, ©2013.
Format
eBook
ISBN
0133381013, 0789750767, 9780133381016, 9780789750761
Physical Desc
1 online resource (1 volume) : illustrations
Status

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Language
English

Notes

Description
Use Kodo Game Lab software to create your own video games.

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Citations

APA Citation, 7th Edition (style guide)

Kelly, J. F. (2013). Kodu for kids: the official guide to creating your own video games . Que.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Kelly, James F. 2013. Kodu for Kids: The Official Guide to Creating Your Own Video Games. Indianapolis, Ind.: Que.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Kelly, James F. Kodu for Kids: The Official Guide to Creating Your Own Video Games Indianapolis, Ind.: Que, 2013.

Harvard Citation (style guide)

Kelly, J. F. (2013). Kodu for kids: the official guide to creating your own video games. Indianapolis, Ind.: Que.

MLA Citation, 9th Edition (style guide)

Kelly, James F. Kodu for Kids: The Official Guide to Creating Your Own Video Games Que, 2013.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouped Work ID
eb3b1b98-563e-c3c4-91fb-10f0d71a4243-eng
Go To Grouped Work

Grouping Information

Grouped Work IDeb3b1b98-563e-c3c4-91fb-10f0d71a4243-eng
Full titlekodu for kids the official guide to creating your own video games
Authorkelly james f
Grouping Categorybook
Last Update2025-01-09 14:21:28PM
Last Indexed2025-01-11 05:37:09AM

Book Cover Information

Image Sourcesyndetics
First LoadedOct 10, 2024
Last UsedDec 17, 2024

Marc Record

First DetectedJul 29, 2024 03:59:55 PM
Last File Modification TimeJan 09, 2025 02:26:38 PM

MARC Record

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5050 |a Get Kodu: download and installation -- Explore Kodu game lab: basic user controls and tools -- Take a test drive: controlling objects and terrain -- Missiles locked and loaded: adding targets and firing controls -- Player 1 versus player 2: adding players and awarding points -- Build your own world: moving mountains and painting terrain -- Difficult targets to hit: increasing game difficulty and path following -- Dangerous targets: programming enemies that fire back -- Grab that power up: using pages for more complex programs -- The cameras are rolling: camera controls for solo and multiplayer games -- Good game design, part 1: tips and tricks for better game programming -- Adding conversations and in-game instructions -- World design: creating environmental special effects -- Games should be heard: programming music and sound effects -- Good game design, part 2: more tips and tricks for great games -- The role of the storyteller: scripting cut-scenes between game action -- The big bag of tricks -- Join the community: online help and sharing games -- Good game design, part 3: giving players a great experience -- Sample game 1: a one-player shooter -- Sample game 2: two-player competition -- Sample game 3: on a mission -- Sample game 4: the side-scroller experience -- Closing thoughts and challenges.
520 |a Use Kodo Game Lab software to create your own video games.
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